![]() These 5 are the most used terrain texture layers in games. Transparency map: Contains transparency detail.Reflectivity map: This contains the details about the reflective nature of the texture.Displacement map: Adds geometry details to the texture. ![]() A normal map gives better quality results than a simple bump map. A bump map uses white and black to define depth whereas a normal map uses RBG. There is a small difference between a bump map and a normal map.
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